Empire of Sin is a criminal strategy game set in prohibition-era Chicago. You choose from one one of several historically inspired mob bosses from the era, and must lead your gang to become the ruler of the city’s underworld.
You start the game with a safehouse and some low-level businesses, but through guile, wealth, or in most cases, brute force, you can slowly expand your holdings and your control over your local suburb, and then the rest of Chicago. In your way will be rival mobs for the most part, but you’ve also got the city police to contend with as well. The strategic layer plays out in real-time, but there’s also a tactical turn-based strategy part for combat.
It’s a strategy game that skews towards the sandbox, with plenty of potential for mods. New crime bosses, new business types, new weapons or characters… they’ll be the obligatory Star Wars mod too, of course. It all depends how detailed Paradox and Romero Games make the mod tools. But if you’re eagerly awaiting diving into the wonderful world of Empire of Sins mods, we’ve got some bad news for you.
Empire of Sin mods
At the time of writing, there aren’t any Empire of Sins mods available in any of the usual places. ModDB, Nexus, Steam Workshop, even the Paradox forum currently have no user modifications available to download.
This is because dedicated mod support has yet to be activated in the game. It’s supposed to be coming, as a tweet from the official Empire of Sin twitter account stated as much in November 2020:
We know a lof of you modders out there are chomping at the bit to create amazing content for Empire of Sin. To make sure everything is up to snuff, modding will be introduced as a free update in 2021! pic.twitter.com/DORWpgmCqv
— Empire of Sin (@EmpireOfSinGame) November 25, 2020
Since then, the 1.03 patch was released which changed quite a few things, but modding support was not one of them, so we’ll have to wait longer.
The game was allegedly built with modding in mind from the beginning, so in theory it shouldn’t be as big a task as games that weren’t designed to facilitate user creations.
John Romero talked about mods in an interview with wccftech.com back in July 2019: “Definitely. Empire of Sin’s engine was started from the ground up to be a moddable architecture. The game can be fully modded on the PC, including programming. We will be releasing lots of the game’s Lua code as a starting point for modders.”
Related: The best Empire at War mods
We’ll update this guide as new information comes out regarding Empire of Sins mod. In the meantime, you can read our Empire of Sin review.